![]() Computer-controlled characters have AI presets that can be modified at will and most will follow those rules quite well. Much like Ring of Fates, the ally AI and controls are a hindrance. Story progression is the only limiting factor, as new recipes only open up when new locations are found or objectives are completed. Hunting down items and scrolls to create new armor is one of the most enjoyable aspects of the game and will easily have many gamers wasting hours of time even after the end of the main quest. Paired equipment can allow the game's characters to take on the look of the classic Final Fantasy jobs such as Dragoon, White Mage, and Red Mage, along with unique jobs like Setzer's Gambler. As players explore dungeons and defeat enemies, items will drop which are then used in recipes to create new weapons and armor. The true enjoyment of Echoes of Time is going to come from loot gathering. The plot of the story may not be the most inventive ever and character development may be quite low, but the manner in which the story is told works quite well as a means of progressing the game. The story focuses on temporal mechanics and how the crystals are used to both save and destroy the world. This unit will act as the main storyline character even though other units can be created or recruited. The game starts with the character creation process in which players select one of the four typical Crystal Chronicles races: Clavat, Yuke, Selkie, or Lilty. Most people won't even care what's going on, but will merely progress the story to open new areas and garner improved equipment. Not to say that the plot itself is bad, but it's just such a minor focus of the overall package that it feels tacked on. The one area where Echoes of Time doesn't really hold up well is the story. The result is a game light on story and heavy on looting. Echoes of Time takes the best parts of Ring of Fates and focuses on improving those while doing little else. In reality, it is what Ring of Fates should have been: a loot-collecting RPG with a strong focus on multiplayer and the implementation to make it happen. ![]() ![]() After calming Norsy, the Hero returns to town with the intent of asking Larkeicus' help again, but the Library is filled with monsters and he is nowhere to be found.Final Fantasy Crystal Chronicles: Echoes of Time - Staff ReviewĪt first glance, Final Fantasy Crystal Chronicles: Echoes of Time seems like a cheap cash-in on the development of the prior DS title, Ring of Fates. Everyone in the village save for Norschtalen appears to have vanished. When the Hero leaves the house the next morning, they are greeted by a small black cat which runs away. That night, a disturbance rocks the Village and Sherlotta suffers some kind of fit. The machines appear to react to something on the gateway north of Town. Larkeicus sends them to reactivate ancient machinery at the top of Fire Mountain and Ice Mountain. The Hero returns to Larkeicus to repay the favor, as agreed. Having done so, the Hero collects the medicine and returns to the village. He agrees to provide medicine as soon as the Hero brings a necessary Buffasaur Horn from the Aqueducts. The Hero travels to Town for medicine and is sent to Larkeicus at the Library. Soon after, even before the village has time to celebrate, a girl in the village named Eryll falls ill to a disease known as "crystal sickness". When the hero reaches a clearing in the forest, Sherlotta appears, floating on the Crystal, and she tells the Hero that they has passed the test. That day it is their 16th birthday and their coming-of-age ceremony, in which the Hero is required to set out in the Forest and find the crystal. Then the crystal shines and the hero wakes up. The girl notices the crystal, and the man begins laughing. The girl trips and is caught by the man as his hand covers her face and the man sees a large crystal. On the night before their sixteenth birthday, the Hero has a nightmare: they see a girl in white running away from an old man. Although they were cared for by all of the villagers, the Hero lived with Sherlotta as her child. She and the spirits of the Villagers reconstructed the Village so that the Hero could have a normal life. The Hero was found in the woods by Sherlotta sixteen years ago. ![]()
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